Removed Mysensors 2

This commit is contained in:
Lexa
2025-08-20 18:24:05 +03:00
parent 7d49441b4d
commit 4406739f56
21 changed files with 0 additions and 782 deletions

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.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch

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{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
],
"unwantedRecommendations": [
"ms-vscode.cpptools-extension-pack"
]
}

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This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html

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@@ -1,46 +0,0 @@
This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.
The source code of each library should be placed in a an own separate directory
("lib/your_library_name/[here are source files]").
For example, see a structure of the following two libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html

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; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
[env:pro16MHzatmega328]
platform = atmelavr
board = pro16MHzatmega328
framework = arduino
monitor_speed = 115200
lib_deps =
MySensors @ ^2.3.2
;[env:pro8MHzatmega168]
;platform = atmelavr
;board = pro8MHzatmega168
;framework = arduino
;monitor_speed = 115200
;lib_deps =
; MySensors @ ^2.3.2

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#include <Arduino.h>
#define MY_DEBUG
// Enable and select radio type attached
#define MY_RF24_PA_LEVEL RF24_PA_MAX
#define MY_REPEATER_FEATURE
#define MY_RADIO_RF24
#define MY_RF24_CHANNEL (105)
#if F_CPU == 8000000L
#define MY_BAUD_RATE 38400
#endif
#define MY_DEFAULT_LED_BLINK_PERIOD 100
#define MY_WITH_LEDS_BLINKING_INVERSE
#define MY_DEFAULT_ERR_LED_PIN 2 // Error led pin
#define MY_DEFAULT_TX_LED_PIN 3 // the PCB, on board LED
#define MY_DEFAULT_RX_LED_PIN 4 // Receive led pin
#include <MySensors.h>
#define TOP_LOCK A0 // 7 - Green/White
#define INT_LOCK A1 // 2 - Green
#define DOWN_LOCK A3 // 6 - Blue/White
#define SMALL_LOCK A2 // 1 - Blue
#define DOOR A4 // 3 - Brown
// 4 - 5V - Orange
// 8 - GND - Orange/White Brown/White
#define TOP_LOCK_ID 0
#define INT_LOCK_ID 1
#define DOWN_LOCK_ID 2
#define SMALL_LOCK_ID 3
#define DOOR_ID 4
#define CUSTOM_ID 5
bool bpTop, bpInt, bpDown, bpSmall, bpDoor;
MyMessage msgTop(TOP_LOCK_ID, V_LOCK_STATUS);
MyMessage msgInt(INT_LOCK_ID, V_LOCK_STATUS);
MyMessage msgDown(DOWN_LOCK_ID, V_LOCK_STATUS);
MyMessage msgSmall(SMALL_LOCK_ID, V_LOCK_STATUS);
MyMessage msgDoor(DOOR_ID, V_LOCK_STATUS);
MyMessage msgCust(CUSTOM_ID, V_VAR1);
void sendData(MyMessage msg, bool status);
void before()
{
pinMode(TOP_LOCK, INPUT_PULLUP);
pinMode(INT_LOCK, INPUT_PULLUP);
pinMode(DOWN_LOCK, INPUT_PULLUP);
pinMode(SMALL_LOCK, INPUT_PULLUP);
pinMode(DOOR, INPUT_PULLUP);
}
void presentation()
{
// Send the sketch version information to the gateway and Controller
sendSketchInfo("Main Door", "1.0");
present(TOP_LOCK_ID, S_LOCK, "Top");
present(INT_LOCK_ID, S_LOCK, "Int");
present(DOWN_LOCK_ID, S_LOCK, "Down");
present(SMALL_LOCK_ID, S_LOCK, "Small");
present(DOOR_ID, S_LOCK, "Door");
present(CUSTOM_ID, S_CUSTOM);
}
void setup() {
bpDoor = !digitalRead(DOOR);
bpTop = !digitalRead(TOP_LOCK);
bpInt = !digitalRead(INT_LOCK);
bpSmall = !digitalRead(SMALL_LOCK);
bpDown = !digitalRead(DOWN_LOCK);
sendData(msgDoor, bpDoor);
wait(100);
sendData(msgTop, bpTop);
wait(100);
sendData(msgInt, bpInt);
wait(100);
sendData(msgDown, bpDown);
wait(100);
sendData(msgSmall, bpSmall);
}
void loop() {
static uint32_t cRun = millis();
bool bTop, bInt, bDown, bSmall, bDoor;
bTop = !digitalRead(TOP_LOCK);
bInt = !digitalRead(INT_LOCK);
bDown = !digitalRead(DOWN_LOCK);
bSmall = !digitalRead(SMALL_LOCK);
bDoor = !digitalRead(DOOR);
if(bTop != bpTop){
bpTop = bTop;
Serial.print(F("Top Lock-"));Serial.println(bTop);
sendData(msgTop, bTop);
}
if(bInt != bpInt){
bpInt = bInt;
Serial.print(F("Int Lock-"));Serial.println(bInt);
sendData(msgInt, bInt);
}
if(bDown != bpDown){
bpDown = bDown;
Serial.print(F("Down Lock-"));Serial.println(bDown);
sendData(msgDown, bDown);
}
if(bSmall != bpSmall){
bpSmall = bSmall;
Serial.print(F("Small Lock-"));Serial.println(bSmall);
sendData(msgSmall, bSmall);
}
if(bDoor != bpDoor){
bpDoor = bDoor;
Serial.print(F("Door-"));Serial.println(bDoor);
sendData(msgDoor, bDoor);
}
if((cRun + 29949) < millis()){
wait(50);
cRun = millis();
send(msgCust.set(cRun));
}
}
void sendData(MyMessage msg, bool status)
{
bool send_data = false;
uint8_t count = 0;
while(send_data == false){
count++;
Serial.print("Sending a message, try No."); // Выводим в монитор порта попытку отправки
Serial.println(count); // и её номер
send_data = send(msg.set(status));
if(!send_data)
wait(100, C_SET, msg.type);
if(send_data)
Serial.println("Message sent");
if ((count == 3 )&&(send_data == 0)){ // Если сделано 3 попытки и нет подтверждения отправки
count = 0; // Обнуляем счётчик
send_data = 1; // Выходим из цикла
Serial.println("Send failed"); // Выводим сообщение "Отправка не удалась"
}
}
}

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This directory is intended for PlatformIO Unit Testing and project tests.
Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.
More information about PlatformIO Unit Testing:
- https://docs.platformio.org/page/plus/unit-testing.html

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@@ -1,5 +0,0 @@
.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch

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@@ -1,7 +0,0 @@
{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
]
}

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@@ -1,39 +0,0 @@
This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html

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@@ -1,46 +0,0 @@
This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.
The source code of each library should be placed in a an own separate directory
("lib/your_library_name/[here are source files]").
For example, see a structure of the following two libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html

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@@ -1,16 +0,0 @@
; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
[env:pro8MHzatmega328]
platform = atmelavr
board = pro8MHzatmega328
framework = arduino
monitor_speed = 115200
lib_deps = mysensors/MySensors@^2.3.2

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@@ -1,79 +0,0 @@
#include <Arduino.h>
#define MY_DEBUG
//#define MY_WITH_LEDS_BLINKING_INVERSE
#define MY_DEFAULT_ERR_LED_PIN 4 // Error led pin
#define MY_DEFAULT_RX_LED_PIN 5 // Receive led pin
#define MY_DEFAULT_TX_LED_PIN 6 // the PCB, on board LED
// Enable and select radio type attached
#define MY_RADIO_RF24
#define MY_RF24_CHANNEL (105)
#define MY_RF24_PA_LEVEL RF24_PA_MAX
#define MY_REPEATER_FEATURE
#include <MySensors.h>
#define RELAY_PIN 3 // Arduino Digital I/O pin number for first relay (second on pin+1 etc)
//MyMessage msgLev(1, V_DIMMER);
uint16_t lightLevel;
bool lightOn = false;
MyMessage msgMillis(1, V_VAR1);
void before()
{
}
void setup()
{
pinMode(RELAY_PIN, OUTPUT);
lightLevel = loadState(0);
}
void presentation()
{
// Send the sketch version information to the gateway and Controller
sendSketchInfo("Night Light", "2.1");
present(0, S_DIMMER, "Dimmer");
present(1, S_CUSTOM, "Service");
}
void loop()
{
static uint32_t cRun = millis();
if((cRun + 10000) <= millis()){
cRun = millis();
send(msgMillis.set(cRun));
}
}
void receive(const MyMessage &message)
{
switch(message.getType()){
case V_STATUS:
if(message.getBool() == true) {
analogWrite(RELAY_PIN, lightLevel);
lightOn = true;
}
else {
analogWrite(RELAY_PIN, 0);
lightOn = false;
}
Serial.print("Incoming change for sensor:");
Serial.print(message.getSensor());
Serial.print(", New status: ");
Serial.println(message.getBool());
break;
case V_PERCENTAGE:
uint16_t lev = message.getUInt();
if(lev > 100) lev = 100;
saveState(0, int(lev * 2.55));
lightLevel = int(lev * 2.55);
if(lightOn) analogWrite(RELAY_PIN, lightLevel);
Serial.print("Incoming change for dimmer:");
Serial.print(message.getSensor());
Serial.print(", New value: ");
Serial.println(message.getUInt());
break;
}
}

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@@ -1,11 +0,0 @@
This directory is intended for PlatformIO Unit Testing and project tests.
Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.
More information about PlatformIO Unit Testing:
- https://docs.platformio.org/page/plus/unit-testing.html

5
Rozetka/.gitignore vendored
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@@ -1,5 +0,0 @@
.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch

View File

@@ -1,10 +0,0 @@
{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
],
"unwantedRecommendations": [
"ms-vscode.cpptools-extension-pack"
]
}

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@@ -1,39 +0,0 @@
This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html

View File

@@ -1,46 +0,0 @@
This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.
The source code of each library should be placed in a an own separate directory
("lib/your_library_name/[here are source files]").
For example, see a structure of the following two libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html

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@@ -1,18 +0,0 @@
; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
[env:pro8MHzatmega328]
platform = atmelavr
board = pro8MHzatmega328
framework = arduino
monitor_speed = 115200
lib_deps =
mysensors/MySensors@^2.3.2
thomasfredericks/Bounce2 @ ^2.55

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@@ -1,172 +0,0 @@
#include <Arduino.h>
#define MY_DEBUG
#define MY_RADIO_RF24
#define MY_RF24_CHANNEL (105)
#define MY_RF24_PA_LEVEL RF24_PA_MAX
#define MY_REPEATER_FEATURE
#define SOCK1 2
#define SOCK2 3
#define RELAY1 A0
#define RELAY2 A1
#define MY_DEFAULT_ERR_LED_PIN (4) // Error led pin
#define MY_DEFAULT_RX_LED_PIN (5) // Receive led pin
#define MY_DEFAULT_TX_LED_PIN (6) // the PCB, on board LED
#define BUTT1 8
#define BUTT2 7
#include <MySensors.h>
#include <Bounce2.h>
// #undef MY_NODE_ID
// #define MY_NODE_ID 14
bool stat1, stat2, Ack;
void presentation();
void sendData(MyMessage msg, bool status);
void sendData(MyMessage msg, uint32_t status);
void receive(const MyMessage &message);
MyMessage msgMillis(2, V_VAR1);
MyMessage msgSock1s(0, V_STATUS);
MyMessage msgSock2s(1, V_STATUS);
MyMessage msgSock1(2, V_VAR2);
MyMessage msgSock2(2, V_VAR3);
Bounce butt1 = Bounce(), butt2 = Bounce();
void setup() {
pinMode(SOCK1, OUTPUT);
pinMode(SOCK2, OUTPUT);
pinMode(RELAY1, OUTPUT);
pinMode(RELAY2, OUTPUT);
butt1.attach(BUTT1, INPUT_PULLUP);
butt2.attach(BUTT2, INPUT_PULLUP);
butt1.interval(25);
butt2.interval(25);
stat1 = loadState(0);
digitalWrite(SOCK1, stat1);
digitalWrite(RELAY1, !stat1);
stat2 = loadState(1);
digitalWrite(SOCK2, stat2);
digitalWrite(RELAY2, !stat2);
sendData(msgSock1s, !stat1);
wait(100);
sendData(msgSock2s, !stat2);
wait(100);
sendData(msgSock1, !stat1);
wait(100);
sendData(msgSock2, !stat2);
}
void loop() {
static uint32_t cRun = millis() - 60000;
butt1.update();
butt2.update();
if(butt1.fell()){
stat1 = !stat1;
digitalWrite(SOCK1, stat1);
digitalWrite(RELAY1, !stat1);
sendData(msgSock1s, !stat1);
sendData(msgSock1, !stat1);
saveState(0, stat1);
Serial.print(F("Change Sock1: ")); Serial.println(stat1);
}
if(butt2.fell()){
stat2 = !stat2;
digitalWrite(SOCK2, stat2);
digitalWrite(RELAY2, !stat2);
sendData(msgSock2s, !stat2);
sendData(msgSock2, !stat2);
saveState(1, stat2);
Serial.print(F("Change Sock2: ")); Serial.println(stat2);
}
if(stat1 != digitalRead(SOCK1)){
Serial.print(F("Curr Sock1: ")); Serial.println(digitalRead(SOCK1));
Serial.print(F("Change Sock1: ")); Serial.println(stat1);
digitalWrite(SOCK1, stat1);
digitalWrite(RELAY1, !stat1);
saveState(0, digitalRead(SOCK1));
sendData(msgSock1, !stat1);
}
if(stat2 != digitalRead(SOCK2)){
Serial.print(F("Curr Sock2: ")); Serial.println(digitalRead(SOCK2));
digitalWrite(SOCK2, stat2);
digitalWrite(RELAY2, !stat2);
saveState(1, digitalRead(SOCK2));
sendData(msgSock2, !stat2);
Serial.print(F("Change Sock2: ")); Serial.println(stat2);
}
if((cRun + 60000) <= millis()){
cRun = millis();
sendData(msgMillis, cRun);
//send(msgMillis.set(cRun));
}
}
void presentation()
{
sendSketchInfo("Rozetka", "1.0");
present(0, S_BINARY, "Socket1");
present(1, S_BINARY, "Socket2");
present(2, S_CUSTOM, "ESMillis");
}
void sendData(MyMessage msg, bool status)
{
bool send_data = false;
uint8_t count = 0;
while(send_data == false){
count++;
send_data = send(msg.set(status), true);
wait(1000, C_SET, msg.type);
if ((count == 3 )&&(send_data == 0)){ // Если сделано 3 попытки и нет подтверждения отправки
count = 0; // Обнуляем счётчик
send_data = 1; // Выходим из цикла
}
}
}
void sendData(MyMessage msg, uint32_t val)
{
bool send_data = false;
uint8_t count = 0;
Ack = false;
//Serial.print(millis());
//Serial.println(" Send UINT32 Enter");
while(send_data == false){
count++;
send_data = send(msg.set(val), true);
wait(1000, C_SET, msg.type);
//Serial.print(millis());
//Serial.println(" Send UINT32");
if ((count == 3) && (send_data == 0)){ // Если сделано 3 попытки и нет подтверждения отправки
count = 0; // Обнуляем счётчик
send_data = 1; // Выходим из цикла
}
}
// if(Ack){
// Serial.print(millis());
// Serial.println(" Send UINT32 OK");
// }
}
void receive(const MyMessage &message)
{
if(message.isAck()) {Ack = true; return;}
if(message.getType() != V_STATUS) return;
switch (message.sensor)
{
case 0:
stat1 = !message.getBool();
Serial.print(F("Recv1: ")); Serial.println(stat1);
break;
case 1:
stat2 = !message.getBool();
Serial.print(F("Recv2: ")); Serial.println(stat2);
break;
default:
break;
}
}

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@@ -1,11 +0,0 @@
This directory is intended for PlatformIO Unit Testing and project tests.
Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.
More information about PlatformIO Unit Testing:
- https://docs.platformio.org/page/plus/unit-testing.html