Added Bigroom Light

This commit is contained in:
2024-04-08 14:08:10 +03:00
parent 6edbf3e212
commit 699a0c35bc
9 changed files with 300 additions and 7 deletions

5
BigRoom_Light/.gitignore vendored Normal file
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.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch

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BigRoom_Light/.vscode/extensions.json vendored Normal file
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{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
],
"unwantedRecommendations": [
"ms-vscode.cpptools-extension-pack"
]
}

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{
"folders": [
{
"path": "."
}
],
"settings": {}
}

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This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html

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BigRoom_Light/lib/README Normal file
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This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.
The source code of each library should be placed in a an own separate directory
("lib/your_library_name/[here are source files]").
For example, see a structure of the following two libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html

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; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
[env:pro8MHzatmega328]
platform = atmelavr
board = pro8MHzatmega328
framework = arduino
lib_deps =
# RECOMMENDED
# Accept new functionality in a backwards compatible manner and patches
fastled/FastLED @ ^3.5.0
powerbroker2/SerialTransfer @ ^3.1.3
monitor_speed = 115200
monitor_port = COM3
upload_port = COM3

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BigRoom_Light/src/main.cpp Normal file
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#include <Arduino.h>
#include <FastLED.h>
#include <SoftwareSerial.h>
#include <SerialTransfer.h>
#define RELAY_PIN 4
#define LED_PIN 9 // the pin which attaches to the neopixel data pin
#define COLOR_ORDER RGB // sets the color order in which the LEDs are designed for
#define CHIPSET WS2812 // the chipset that the neopixels use
#define NUM_LEDS 82 // how many leds are being adderessed
#define BRIGHTNESS 200 // sets the overall brightness of the leds
#define FRAMES_PER_SECOND 60 // how fast should the led animation render
#define COOLING 55 // defines the level at which the lighting effect fades before a new "flame" generates
#define SPARKING 120 // defines the rate of flicker which we will see from the flame animation
bool gReverseDirection = true; // set this to true if you need to invert the animation direction
CRGB leds[NUM_LEDS]; // sets up an array that we can manipulate to set/clear led data.
uint8_t ledsB[NUM_LEDS];
CRGBPalette16 currentPalette; // sets a variable for CRGBPalette16 which allows us to change this value later
CRGBPalette16 gPal;
struct I2cRxStruct {
//byte mode;//, hue, saturation, bright;
byte mode, r, g, b;
//uint32_t RGB;
};
I2cRxStruct rxData;
SerialTransfer myTransfer;
bool newRxData = false;
// I2C control stuff
#include <Wire.h>
const byte thisAddress = 9; // these need to be swapped for the other Arduino
const byte otherAddress = 8;
//=================================
void showNewData();
void receiveEvent(int numBytesReceived);
const byte rxPin = 3;
const byte txPin = 2;
SoftwareSerial lampSerial(rxPin, txPin);
void setup() {
Serial.begin(115200);
Serial.println("\nStarting I2C Slave demo\n");
pinMode(RELAY_PIN, OUTPUT);
digitalWrite(RELAY_PIN, HIGH);
pinMode(LED_BUILTIN, OUTPUT);
//pinMode(LED_PIN, OUTPUT);
lampSerial.begin(19200);
myTransfer.begin(lampSerial);
FastLED.addLeds<CHIPSET, LED_PIN, COLOR_ORDER>(leds, NUM_LEDS);//.setCorrection( TypicalLEDStrip );
//FastLED.addLeds<CHIPSET, LED_PIN, COLOR_ORDER>(leds, NUM_LEDS);
// FastLED.setBrightness( BRIGHTNESS ); // sets the brightness to the predetermined levels
// for(int i = 0; i < NUM_LEDS; i++){
// leds[i] = CRGB(16, 16, 16);
// ledsB[i] = 100;
// }
// FastLED.show();
}
void loop() {
static uint32_t cRun = millis();
static bool powerOn = false;
uint8_t rn;
// if(cRun + 1000 < millis()){
// digitalWrite(LED_PIN, !digitalRead(LED_PIN));
// cRun = millis();
// }
// return;
if(myTransfer.available()){
uint16_t recSize = 0;
recSize = myTransfer.rxObj(rxData, recSize);
Serial.print(rxData.mode);
Serial.print("-");
Serial.print(rxData.r, 16);
Serial.print("-");
Serial.print(rxData.g, 16);
Serial.print("-");
Serial.println(rxData.b, 16);
newRxData = true;
}
random16_add_entropy(random());
//randomSeed(analogRead(A1));
// // this bit checks if a message has been received
if (newRxData == true) {
if(rxData.mode > 0){
if(!digitalRead(RELAY_PIN)){
digitalWrite(RELAY_PIN, LOW);
digitalWrite(LED_BUILTIN, HIGH);
Serial.println("Power ON");
cRun = millis();
}
}
else{
if(digitalRead(RELAY_PIN)){
digitalWrite(RELAY_PIN, HIGH);
digitalWrite(LED_BUILTIN, LOW);
Serial.println("Power OFF");
powerOn = false;
}
}
if(cRun + 500 < millis()){
if (rxData.mode != 2) showNewData();
Serial.println("Show LED");
powerOn = true;
newRxData = false;
//cRun = millis();
}
}
if((rxData.mode == 2) && powerOn){
if(cRun + 100 < (millis())){
cRun = millis();
for(int i = 0; i < NUM_LEDS; i++){
rn = random8(100);
ledsB[i] += int((rn - ledsB[i]) / 3.0);
leds[i] = CRGB(int(2.55 * ledsB[i]), int(0.5 * ledsB[i]), 0);
//CHSV(HUE_ORANGE, 100, uint8_t(ledsB[i]));//
}
FastLED.show(); // display this frame
}
}
// if(cRun + 1000 < millis()){
// digitalWrite(RELAY_PIN, !digitalRead(RELAY_PIN));Serial.println(digitalRead(RELAY_PIN));
// cRun = millis();
// }
}
void showNewData() {
for(int i = 0; i < NUM_LEDS; i++){
//leds[i].setRGB(rxData.RGB >> 16, rxData.RGB << 16 >> 24, rxData.RGB << 24 >> 24);
// Serial.print("Led "); Serial.print(i);
// Serial.print("\tR:"); Serial.print(rxData.r, 16);
// Serial.print(" G:"); Serial.print(rxData.g, 16);
// Serial.print(" B:"); Serial.println(rxData.b, 16);
leds[i].setRGB(rxData.r, rxData.g, rxData.b);
//leds[i].setHSV(rxData.hue, rxData.saturation, rxData.bright);
}
FastLED.setBrightness(255);
FastLED.show(); // display this frame
}

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BigRoom_Light/test/README Normal file
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This directory is intended for PlatformIO Test Runner and project tests.
Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.
More information about PlatformIO Unit Testing:
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html

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#define WIFI_SSID "wf-home" #define WIFI_SSID "wf-home"
#define WIFI_PASSWORD "0ndthnrf" #define WIFI_PASSWORD "0ndthnrf"
#define WIFI_SSID2 "BR" //#define WIFI_SSID2 "BR"
#define WIFI_PASSWORD2 "499727479o" //#define WIFI_PASSWORD2 "499727479o"
#define MQTT_SERV "192.168.1.111" #define MQTT_SERV "192.168.1.111"
#define TOPIC "home/kor/" #define TOPIC "home/kor/"
@@ -66,10 +66,10 @@ void setup()
{ {
Serial.begin(9600); Serial.begin(9600);
WiFi.mode(WIFI_STA); WiFi.mode(WIFI_STA);
WiFi.persistent(false); //WiFi.persistent(false);
WiFi.hostname(HOSTNAME); WiFi.hostname(HOSTNAME);
wifiMulti.addAP(WIFI_SSID, WIFI_PASSWORD); //wifiMulti.addAP(WIFI_SSID, WIFI_PASSWORD);
wifiMulti.addAP(WIFI_SSID2, WIFI_PASSWORD2); //wifiMulti.addAP(WIFI_SSID2, WIFI_PASSWORD2);
ArduinoOTA.onStart([]() { ArduinoOTA.onStart([]() {
Serial.println("ArduinoOTA start"); Serial.println("ArduinoOTA start");
}); });
@@ -249,8 +249,8 @@ void loop()
void connectToWifi() { void connectToWifi() {
Serial.println("Connecting to Wi-Fi..."); Serial.println("Connecting to Wi-Fi...");
wifiMulti.run(); //wifiMulti.run();
//WiFi.begin(WIFI_SSID, WIFI_PASSWORD); WiFi.begin(WIFI_SSID, WIFI_PASSWORD);
} }
void connectToMqtt() { void connectToMqtt() {